If every turn is worth one point, two +1 buttons are all a scorekeeper needs. If a game awards one, two or four points for different moves, it’s easier to give those moves their own buttons.
Put frequent scores first
Tap a player’s name and set the values to +1, +2 and +4. With Same buttons for both players enabled, the second side gets the same setup. When the game gives the players different scoring options, switch off shared buttons and edit each side independently.
If you tap +4 when you meant +2, use Undo, then tap +2. Undo follows the last scoring action across both players, which is also handy if you’ve just swapped seats.
Pick a target before the first point
For a first-to-21 game, set Winning score to 21 in Match rules. A score of 19 followed by +4 finishes the round at 23. The winner screen gives you a chance to undo that last tap before saving.
For games with their own end condition, leave the target off. Use Reset when the round ends and save the result. You can still keep a best-of series this way.
Keep the round wins between games
Choose Best of 3 to play until someone wins two rounds. Save & next round clears the scores for the next round and keeps the wins. A draw can go in History without moving either player closer to the match win. At the end, save the deciding result and you’re ready to start again.
Start with the scoring guide or see how match rules work.