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Kobee Studio

Kobee Studio manual

Kobee Studio creates editable PCB labels, symbols, connector legends, component callouts, QR codes and barcodes inside KiCad PCB Editor. It builds ordinary artwork footprints and saves the settings needed to regenerate them.

This manual covers stable release 1.4.1 for KiCad 10. macOS and Windows are tested; Linux still needs full validation. The newer 1.5 development tools have their own development guide. A feature described there may be absent from the stable download.

Kobee Studio 1.4.1 label editor with POWER text, tool navigation, layer selection and live PCB-vector preview

Get from installation to your first board marking

Section titled “Get from installation to your first board marking”
  1. Install or update using the stable Plugin and Content Manager repository.
  2. Make your first label, place it and reopen it for an edit.
  3. Learn the workspace, preview and shortcuts.
  4. Check layers and fabrication before ordering a board.
What you want to makeGuide
A power label, warning, title/subtitle or standalone symbolLabels, typography and artwork
One readable legend for each connector pinHeader overlays
A label surrounding a switch, LED or other componentComponent callouts and arrays
A scannable documentation link or asset IDQR codes and barcodes
A custom icon, SVG variant or reusable quick labelSymbols, SVGs and libraries
Consistent settings across many board markingsProfiles, preferences and backups
A change to existing artworkEditing and board workflow
A font download, PNG trace, designator or variable templateDevelopment tools

Editor screenshots were captured from the v1.4.1 source tag, using an isolated macOS documentation session. They show the real release UI and vector preview; the capture session was not connected to a live board. Placement instructions describe the KiCad workflow. Showcase images are KiCad renders of the repository’s example board, rather than photographs of manufactured PCBs. Window decorations vary by operating system.

Save your PCB before applying artwork. Keep the original custom assets and a library backup with any project that needs to remain editable in the future.